Oscar-winner William Goldenberg on editing
The Imitation Game
By Randi Altman
William Goldenberg’s path to editing
The Imitation Game was an interesting one. He had never worked with director Morten Tyldum before, but a chance meeting at a party after the BAFTA Awards led to the pairing.
“I didn’t know who he was, and he was loud,” Goldenberg laughs. “This long-haired, Norwegian man came up to me and said he’d love for me to edit this film he was going to direct. His English wasn’t great, and I wasn’t quite sure what he was talking about, but I said, ‘Sure.’”
Goldenberg went on to forget about the meeting until a couple of months later when he received
The Imitation Game script, and pieced it all together. Thus began the start of a beautiful collaboration.
Goldenberg calls the script, about the English mathematician Alan Turing who went on to crack the Germans’ Enigma code during World War II, “wonderful. And when I found out Benedict (Cumberbatch) was going to play Alan Turing, I thought that was a perfect casting. Morten and I then spoke at length over Skype; he was already in London prepping. I loved what he had to say about the movie, so I came on. Morten and I never really had met officially face to face about the film until after the movie was shot.”
Goldenberg, who won an Oscar for editing Argo (2012) has been nominated three other times for his work on
Zero Dark Thirty (2012), Seabiscuit (2003) and The Insider (1999). And this year he also co-edited
Unbroken with Tim Squyres, which is in theaters now.
I got to talk in-depth with the very busy Goldenberg about The Imitation Game while he was in Pittsburgh at work on an yet-untitled feature film about concussions in the NFL.
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